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LeetCode Card 220 — Two Pointers / Check

Two Pointers — BASIC step map

Pattern signal

This pattern usually appears when the prompt involves sorted input, pair discovery, compaction, palindromic checks, or in-place partitioning. Think Two Sum II, 3Sum sub-steps, Remove Duplicates, Container With Most Water, or palindrome checks.

The interviewer can't score what they can't see.

What Check means here

In BASIC, the Check step is where you dry-run the result on edge cases, confirm complexity, and inspect whether the invariant actually held. For Two Pointers, that matters because the pattern only becomes useful once the candidate is explicit about what is being tracked, reduced, or preserved.

Interview move

A strong move is to review and stress-test before you hand the answer over. In this pattern family, say out loud what representation makes the problem easier: the map entry, the pointer invariant, the recursion contract, the queue contents, or the DP state. That keeps the implementation attached to a reason.

Common miss

Candidates move pointers without naming the invariant that justifies why the search space can shrink safely. BASIC reduces that risk because the stage sequence forces you to earn the implementation instead of jumping straight into it.

BASIC prompt

“Given that this looks like Two Pointers, what is the simplest way to dry-run the result on edge cases, confirm complexity, and inspect whether the invariant actually held?”

The verification mindset
Check isn't debugging — it's verification. You're not looking for bugs you expect. You're systematically confirming that what you built matches what you planned. Walk through a small example. Check boundary conditions. State the time and space complexity. Each one is a trust signal.

References

S10 S12 S13

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